sound glossary
Ambient sound- Sound that can be recorded on location or sound that can be added to the soundtrack.
Camera shots- Establishing, master, close up, mid shot, long shot, wide shot, two shot, aerial shot, point of viewAmbient sound- Sound that can be recorded on location or sound that can be added to the soundtrack.
Camera angles- could be high, low, or canted angle
Diegetic sound: sounds that come from a person or object in the world of the story and are seen within the field of vision.
Editing- transitions, cuts, special effects, slow motion, cross cutting
ideology-a system of beliefs/values which can be identified in mass media products of texts
Incidental music-Incidental music is music in a play, television program, radio program, video game, film or some other form not primarily musical
Non diegetic sound: sound that doesn’t come from anything
within the field and has been added afterwards whilst editing. Examples are
voiceovers, or soundtrack music. The sound can be added non diegetically but
can still be within the diegesis.
Soundtrack- A recording of the musical accompaniment to a
movie.
Sound effects- sound added to the visual whilst editing. Theme- Music that accompanies a certain programme or particular character.
Tune- A melody, one that characterizes a certain piece of music
Voiceover- Voice- is a production technique where a voice that is not part of the narrative (non-diegetic) is used in a radio, television production, filmmaking, theatre, or other presentations.









